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Old 06-05-2019, 08:07 PM
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wildheart wildheart is offline
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Location: England
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Default Re: LoonQuest 2 (new game)
Those are some really great ideas. Unfortunately the engine is quite basic and most of that stuff would be impossible (or incredibly complex with custom plugins and code that’s beyond my capability) a basic version may be possible though. You can have custom stats and have events change based spin them. It’ll take a very long time though. The reason most of the story in my current game follows a linear path, is because it’s very tedious writing out multiple paths the character can follow. I find most choose your own adventure games lack much depth or length because of this. Loonquest 2 took around 40-50 hours and takes around 30-40 minutes to complete. Imagine how much longer it would take if I had lots more paths to write.
Thanks for the ideas though. I’ll think about implementing them in future games.
How big will it go? Only one way to find out...
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