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  #21  
Old 27-03-2019, 06:46 AM
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Benga Benga is offline
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Default Re: LoonQuest 2 (new game)
I don't want to make you do any more work, but my attempts to use a converter on my Mac to be able to play an .exe file have failed, sadly. I would be appreciative if you could design Mac versions of your Loonquest chapters / games 1 and 2. At your convenience, of course, and only if you want to. To speak in both a selfish and a selfless way, I think there will be value beyond just my own request for you to have your game(s) available on multiple platforms anyway.
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Old 27-03-2019, 10:03 AM
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wildheart wildheart is offline
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Default Re: LoonQuest 2 (new game)
I can convert the second game for Mac pretty easily. Just need to change a few file formats before exporting. I can’t do the same for the first game though. It was made in an old engine and only exports as an .exe.
It’s possible to export to iOS as well, but it requires a Mac. Also you have to compile it yourself or have a developer licence.

You can even make a html 5 version for webpages. I’ll probably just do windows and Mac though. Possibly Linux too, depending on how difficult it is.
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  #23  
Old 27-03-2019, 09:30 PM
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wildheart wildheart is offline
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Default Re: LoonQuest 2 (new game)
Game is almost done. Just got to finish the last ending. It’s taken around 50 hours so far. I’ve just realised converting to Mac is easy. Don’t even have to do any work. It’s ios and Linux that are a bit harder.
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  #24  
Old 27-03-2019, 11:43 PM
OverTheTop OverTheTop is offline
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Default Re: LoonQuest 2 (new game)
Originally Posted by Benga View Post
I don't want to make you do any more work, but my attempts to use a converter on my Mac to be able to play an .exe file have failed, sadly. I would be appreciative if you could design Mac versions of your Loonquest chapters / games 1 and 2. At your convenience, of course, and only if you want to. To speak in both a selfish and a selfless way, I think there will be value beyond just my own request for you to have your game(s) available on multiple platforms anyway.
For future reference, the best bet for running Windows programs on Linux/Mac is usually WINE, which can be downloaded here.
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Old 31-03-2019, 08:29 PM
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Default Re: LoonQuest 2 (new game)
Done! Main quest is now fully complete. I'll be adding side quests and extra secrets in future content patches. For now, enjoy what I've made.

Have fun!

https://drive.google.com/open?id=1qn...4BwOhYykEciFJq (windows download)

https://drive.google.com/open?id=1uk...GUxHTD0Furc46f (Mac download)

Windows users: open zip file and extract the contents to wherever you like and open the .exe file inside. As with my first game, windows may not like it because it's an exe without a publisher. Just click more info and allow it.

Mac users: Extract zip and open app file. This version is untested as I don't have a Mac on hand to test with.

Let me know if you discover a game breaking bug, and I'll hot fix it ASAP. Linux version may come soon if there's any demand for it.
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  #26  
Old 01-04-2019, 12:47 PM
ChillinHaze ChillinHaze is offline
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Default Re: LoonQuest 2 (new game)
Didn't find anything game breaking but there are a few spots in which the walls ain't solid and you can walk through and over them. In the beach shop for example.

And I don't think it's intended that Myra is in your party from the very beginning of the game. Kinda a spoiler and breaking consistency, I guess.

Other than that I only found a typo in the non-popping ending where Myra inflates a balloon. In the text it says on "perpose" instead of on purpose.
I think it was when she is inflating that second long balloon.

Pretty neat so far, hope you'll add more fun content.

It's cool you tried to add inflatables too but it's noticeable that they ain't your thing given how fast they are done and over with compared to the other scenes.

Maybe you would do better with asking the writers on here who do inflatables if they could help out with doing scripts for scenes with them?
So you don't have to strain yourself.
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Old 01-04-2019, 01:24 PM
Sirprise Sirprise is offline
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Default Re: LoonQuest 2 (new game)
Great game! Somehow canít save on Mac but I plays fast enough so it doesnít matter.

Got popper ending first. Trying to go for the semi ending... not sure if I will get it.
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Old 01-04-2019, 03:40 PM
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Default Re: LoonQuest 2 (new game)
Will get to fixing the bugs tonight. Thanks for reporting them. The wall one is easy, I obviously forgot to add collision. Don’t know why Myra is in the party from the start, I’ll double check the starting party. I added Myra later on, so it might have automatically added her.
I can do more with inflatables. I actually started playing with inflatables first, so I’m no stranger to them. Just need to add more graphics for them. They’re a little more difficult than balloons.

Don’t know why saving doesn’t work on Mac. Maybe the game doesn’t have write access. Hard to fix as I don’t own a Mac. Could always use google. Game engine is RPG maker mv. Could be a known issue.

Thanks for trying my game. I’ll be sure to add more. Next update will be lots of side quests that you can start in any order, and hidden secrets and items you can find.
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Old 01-04-2019, 04:12 PM
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wildheart wildheart is offline
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Default Re: LoonQuest 2 (new game)
Bugs are squashed. That didn’t take long. Let me know if you discover any more. Updated versions have the same link as before. Backup your save before updating if you want the same character.
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  #30  
Old 01-04-2019, 04:44 PM
ChillinHaze ChillinHaze is offline
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Default Re: LoonQuest 2 (new game)
Had a quick look around and didn't find anything else. ^^

If you need refs or so for adding other inflatables maybe we can help somehow?
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